The need for sophisticated learning environments as well as novel educational platforms (Interactive White Boards, Tablets, Robots), which will respond to the requirements of a future educational framework and provide capabilities for automatic assessment of learner’s engagement, behavior and progress, has significantly increased the research interest on intelligent adaptation and personalization techniques in game-based learning. Artificial intelligence is fundamental in order to implement gamebased learning environments, which employ online or offline adaptation for optimizing learning. In addition, techniques for real-time signal acquisition, processing and inferring, accompanied by immediate and rapid content generation mechanisms have created new opportunities and perspectives towards this direction. Finally, novel actuators, such as educational robots provide new means enabling new insights in the overall educational process. The aim of this workshop is to bring together researchers and practitioners, from both industry and academia, interested in any aspects of machine learning and artificial intelligence, which can be effectively used to improve game-based learning environments.
Technical topics of interest include (but are not limited to):
Artificial Intelligence
Evolutionary and reinforcement learning
Game-based learning environments
Online/ offline adaptation techniques
Collaborative learning
Personalization techniques
Interactive multi-user learning environments
Interactive robotics learning
Learner’s performance evaluation techniques
Natural human-computer interaction in game-based environments
Learner’s engagement recognition
Learner’s affective and cognitive state recognition
Interaction of learners and tutors
09月06日
2017
09月08日
2017
注册截止日期
留言